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Software Prototyping

Xbox

Prototypes were delivered for Xbox software that required developing Flash based user scenarios of the software experience, writing specification documents, presenting the software experience to the Xbox team, and creating final graphics for the shipping product. This process included working with staff from user assistance, user research, localization, software engineering, and software testing.

Microsoft

Concepts were created for a range of UI designs for next generation Microsoft operating system software. This required extensive review of UI design issues within prior and competing OS's as well as consideration of Microsoft directives including Windows Presentation Foundation and UX Style Guides.
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